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Name (Designation): TIE Interceptor (T/I)
Manufacturer: Sienar Fleet Systems
Type: Space Superiority Fighter
Length: 7m
Crew: 1
Speed: 110 MGLT (cruise); 138 MGLT (top)
Maneuverability: 125 DPF
Shields/Armour: 0 SBD / 15 RU
Armament: Four laser cannons
Hyperdrive: No

Comments:
After the TIE Advanced was deemed too expensive to put into general production, Sienar engineers went back to their boards to discard the most costly components while keeping the rest of their improvements to the basic TIE design. The result was the TIE Interceptor. Faster than a T/F, with twice the firepower, the T/I can be a deadly weapon in the hands of a skilled pilot. The angled dagger-like solar panels (with the cutouts that first appeared on the final version of the T/A) offer improved visibility for the same surface area. Many of the Interceptor's parts and fittings are interchangeable with a standard T/F, making maintenance easier.

Many Star Destroyers now carry an Interceptor squadron, and T/Is are often found supplementing two or more squadrons of T/Fs. Interceptor pilots are usually aces or better.

Tactical:
Interceptors (or "squints") aren't much different from T/Fs. They're a little faster, so you have to lead them more, and they have a bit more armor, so you usually have to shoot them more than once. The main thing to watch out for is the extra punch that four lasers give them. Avoid going head-to-head with a T/I; instead, avoid the initial run and catch them as they break.

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